If you think that current gaming technology is hot then, as they say, 'you ain't seen nothing yet.'
Wireless or mobile gaming is the future along with the future is now. 2004 saw an explosion in mobile gaming technology which redefined the mobile phone as a gaming solution. Handsets capable of displaying graphics equal in quality to the GameStations and GameCubes of the 1990's were available everywhere, and game developers like Synergetix and It's Working! were on everyone's radar screen.
Now, just a year later, Real-time multiplayer games, some offering high-quality, 3D graphics, can be played over most telecom networks at prices that won't put you in the poorhouse.
Never one become too far behind the bleeding edge, even the Adult entertainment industry is turning out PDA and cell phone-based games including gambling programs and a number of role-based and action games where lots of sexy women upward losing their dress wear. The graphics are, shall we say, stunning.
A peek the particular technology hood
While the average gamer may be ignorant of television . that is driving the wireless gaming industry, the geeks among us really are familiar with terms like J2ME, Symbian, and Brew; growth and distribution platforms upon which the wireless gaming industry has built its success.
J2ME (Java 2 Platform, Micro Edition) is a derivative of Sun Microcomputer's JAVA development method. J2ME is specifically designed to applications that run on portable and wireless devices including phones and PDAs. It's also finding wide acceptance among companies that develop applications for TV boxes and also of the new embedded devices which are flooding both the buyer and industrial niches.
BREW, another development language from QUALCOMM, provides a development platform that's also suited for the wireless industry. BREW's claim to fame is that notion that the developer can write device-independent applications which do not require to be recompiled for different phone manufacturers.
SYMBIAN is probably the most commonly used OS in the game-enabled wireless telephone market. Embraced by all major phone manufacturers, SYMBIAN supports J2ME, BREW, C++, and JAVA.
So, what does the future hold for this high-tech blockbuster that's still in its start up phase?
According to industry analysts Frost & Sullivan, the 'global mobile game industry, which generated US$436.4 million in 2002, will balloon to US$9.34 billion by 2008.' Asia is situated at the epicenter for the wireless gaming explosion where an estimated 500 million people are wireless Internet subscribers and two out of five are wireless gamers.
Some gaming fortune tellers predict that the convergence of GPS and wireless gaming technology will be responsible for live-action and role playing games likewise allows adapt themselves for the player's physical location and include geographic-specific scenarios that change as the player moves to new locations.
Judging by the progress that's become in the latter years alone, upcoming of wireless gaming may be the most revenue and employment-generating technology of the 21st century.